![]() It can even interpret a handful of basic swear words, just in case you're prone to dropping the odd F-bomb in between grenade tosses. One is the voice command system for your squad mates, which allows you to wear a headset and speak basic orders like "cover me" and "wait" (Kinect owners take note, the game unfortunately doesn't support Microsoft's peripheral). Binary Domain has two other major gameplay features of note. This on the other hand, is a clanky execution. There are plenty of imposing bosses to take down along the way, and the game's 10-hour campaign hurtles along at a breakneck pace – although some of the palate-cleansing gameplay diversions such as the jet ski section suffer somewhat due to clunky execution. When you're not shooting at robots, you're surfing on robots, getting chased by giant, transforming biker robots, even taking control of a fallen robot in order to use it as a de facto mech. ![]() ![]() Put simply: machine-gunning robots to death is awesome. Given that you're essentially facing off against an army of glorified appliances, it's somewhat surprising just how violent it all feels. Forget about the bullet sponges that so often inhabit games of this type, the destructible nature of Binary Domain's robotic foes gives a tangible sense of the damage you're inflicting with each bullet fired - armor shreds into scattered pieces of shrapnel, legs are blown off leaving enemies to drag themselves along with all the relentlessness of a Terminator. What makes Binary Domain's otherwise boilerplate brand of combat enjoyable is the enemies you face. Beyond the notable inability to turn corners whilst in cover, and a slightly limp feeling melee attack, the control setup works, and works well. You can blind-fire, roadie-run, hop between cover… You know the drill. Binary Domain's core gameplay mechanics will be instantly familiar for anyone who's played a cover-based shooter before. There are a handful of times where you'll find yourself slogging through grey, crate-riddled corridors, but for the most part the game designers have come up with interesting locales to frame each action set piece in. ![]() Play The fight against Amada's robot army takes place in a variety of Neo Tokyo settings, from the shattered slums and sewers of the city's underground to the sun kissed skyline of its affluent upper reaches.
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